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wedesoft.de
| | mattspitz.me
1.7 parsecs away

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| | software engineering musings
| | www.bnikolic.co.uk
1.5 parsecs away

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| | Simulation using SLURM code itself.
| | bryukh.com
1.7 parsecs away

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| | Throughout my career as a Software and Telecommunication Engineer, Game Developer, and Game Designer, I've worked with numerous programming languages. However, my favorite is Python. I know it's not perfect and has its downsides, but let's call it a "mindless love." In my current workflow as a game developer, I use Python extensively for game analytics and building simulations to fine-tune game balance.
| | dontbreakprod.com
17.8 parsecs away

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| Don't Break Prod provides bite-sized pieces of career advice for software engineers.