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swiftui-lab.com
| | sintraworks.github.io
3.9 parsecs away

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| | In this post we will create a SwiftUI control that can be popped up from the bottom of the screen. We will also make it possible to allow a specific view (usually the view that triggers the control and reflects the chosen value) to be raised, if it would otherwise be obscured by the control when the control pops up. This post assumes you have a reasonable knowledge of SwiftUI and are at least somewhat familiar with more advanced topics such as bindings, geometery readers, preference keys, etc. It won't go into details as to how they work. I will simply show how to use them to achieve the desired effact.
| | iosapptemplates.com
3.9 parsecs away

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| | SwiftUI is the modern way of building user interfaces across all Apple platforms. In this tutorial, we are going to learn how to create a chat app in SwiftUI. There are a lot of interesting Read more...
| | swiftwithmajid.com
2.7 parsecs away

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| | WWDC 24 is here, and we have a lot to cover. Every year, SwiftUI matures by introducing more features to catch up with UIKit. This year is no exception. Let's dive into the new features that the SwiftUI framework introduces.
| | noahgilmore.com
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| It's been a year since SwiftUI was released, and many iOS developers who are lucky to only support the two most current iOS versions will soon be able to start writing SwiftUI in their production apps. There are clear benefits to using SwiftUI (I could probably devote a whole post to them), so the question I've been thinking about is: where to start?