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dirk.eddelbuettel.com
| | www.smashcompany.com
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| | laurent.le-brun.eu
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| | Laurent Le Brun's blog
| | dlang.org
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| | sabrinajewson.org
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| The main focus of this article will be on attempting to design a system to support asynchronous destructors in the Rust programming language, figuring the exact semantics of them and resolving any issues encountered along the way. By side effect, it also designs a language feature called async genericity which enables supporting blocking and asynchronous code with the same codebase, as well as designing a system for completion-guaranteed futures to be added to the language.