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| | Common Software Design Patterns - Fresh Blurbs by Irakli Nadareishvili
| | chaosinmotion.com
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| | A design pattern is defined as "general, reusable solution to a commonly occurring problem within a given context in software design." The idea is that when you encounter a problem, it provides a ready to use template for helping to solve that problem. If you look at the Wikipedia article linked above, we then drop...
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| | www.java-tv.com
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| This video reveals the long lost secret of how to write readable Java code. Self explaining method names, fluent interfaces, DSLs, helpful frameworks... We are always looking for ways to make our code more readable. But in our quest, we seem to have forgotten something. The most effective way to make any code more readable.