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wempe.dev | ||
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blog.jannikwempe.com
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| | | | | Examine Domain-Driven Design: Entities, Value Objects, their distinctions, and effective modeling. | |
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kylewbanks.com
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| | | | | When discussing performance optimization of Unity games, be it 2D or 3D, object pooling is a commonly referred to technique to gain significant improvements. An object pool is essentially a set of pre-instantiated objects that can be recycled when they are no longer in use, and eventually reused as required. | |
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blog.angular-university.io
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| | | | | Learn how OnPush works (its not only about @Input() changes), learn how to use in practice and how to avoid common Pitfalls | |
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isocpp.org
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| | | [AI summary] Bjarne Stroustrup and Herb Sutter pay tribute to Beman Dawes, a pivotal figure in the C++ programming language and library development who passed away on December 1, 2020. | ||