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rustybever.be
| | macoy.me
4.1 parsecs away

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| | [AI summary] This is a comprehensive overview of Cakelisp, a programming language designed to enhance developer productivity while maintaining high performance. The language combines powerful code generation, modification, and a built-in build system to streamline the development process. It emphasizes trust in the developer's ability to create programs efficiently, while also providing tools for complex project management and optimization.
| | ciesie.com
4.3 parsecs away

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| | If you like writing programs in C, are interested in game development and dont enjoy all those complicated and ancient build systems I think Ive got something of interest to you. I belive there is something enjoyable in the simple setup Im describing below. Hope you will enjoy as well. Raylib Raylib is a C library made by @Ray San. On the Raylibs website it says raylib is a simple and easy-to-use library to learn video games programming.
| | atilaoncode.blog
3.5 parsecs away

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| | Big complicated projects nearly always need a build system. They might be generating code. They might be compiling different branches depending on the platform or a build-time configuration option. They might turn on/off unity builds for C++. For most simple projects however, build systems are stupid. Let's say you have a single C file. We...
| | 21-lessons.com
30.4 parsecs away

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| Learn how you can embed WebAssembly in your Rust program with wasmtime