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benscheirman.com
| | brunoscheufler.com
9.7 parsecs away

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| | When developing a software product, you'll end up with multiple environments, for your local development environment, one or many development/staging environments, and a production environment (or multiple depending on your architecture). The same applies to mobile applications....
| | www.avanderlee.com
10.8 parsecs away

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| | Using the #Preview Swift Macro you can create previews more quickly for all your SwiftUI, UIKit, and AppKit views.
| | pewpewthespells.com
15.2 parsecs away

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| | gcher.com
88.7 parsecs away

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| As of 2019, C and C++ are the only programming languages that are supported by virtually any platforms on the market. For example both iOS and android support compiling C and C++ directly as part of their official IDEs. This is one of the reason why I decided to write my voxel editor Goxel in C99: I wanted to be able to run it on Linux, Mac, Windows, iOS, and now I am working on a Android port as well.