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rheingoldheavy.com
| | hg.sr.ht
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| | www.modularcircuits.com
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| | www.modularcircuits.com
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| | paladin-t.github.io
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| Movement is a very basic concept in video games, it could be as simple as accumulating steps to a position value. This article introduces a smooth movement algorithm with tolerant sliding, which offers good adaptivity to various tile-based scenes.