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tomstu.art
| | www.tedinski.com

A case study on how compilers decouple components from each other using data.
4.1 parsecs

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| | eli.thegreenplace.net


3.0 parsecs

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| | johnwickerson.wordpress.com

T-diagrams (or tombstone diagrams) are widely used by teachers to explain how compilers and interpreters can be composed together to build and execute software. In this blog post, Paul Brunet and I revisit these diagrams, and show how they can be redesigned for better readability. We demonstrate how they can be applied to explain compiler...
5.2 parsecs

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| | www.dgendill.com

[AI summary] A detailed technical tutorial on building a text-based game engine with Rust and WebAssembly, covering memory management, static variables, and JavaScript interop techniques.
24.1 parsecs

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