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jam1.re
| | 0x44.cc
3.3 parsecs away

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| | openpunk.com
5.5 parsecs away

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| | So recently I've been getting back into Lua, my first scripting language. I've already done a series about manipulating the LuaVM, (which you can read here) but this time I was interested in the LuaVM bytecode, specifically the Lua 5.1 bytecode. If you don't know what bytecode is or even how Lua works, here's a basic rundown: LuaC is the Lua Compiler. Its job is to turn our human readable script into Lua Bytecode ready to be executed by the LVM (LuaVM) This bytecode is everything the LVM needs to run!
| | leifgehrmann.com
4.9 parsecs away

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| | 0x00.cl
27.4 parsecs away

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| Tomas Gutierrez L. personal website (0x00)