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holtwick.de | ||
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etodd.io
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| | | | | I wrote this article for the Sidebolt company blog. Reposting it here for your reading pleasure! Our latest gameSkyward Slotsmakes extensive use of JSON. We send Gigabytes of it flying back and forth haphazardly between client and server over a WebSocket connection. At first, we wrote code by hand to pack and unpack each message. Later on we decided that life is too short for that. In the beginning, we just dove into the JSON right where we needed it. | |
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www.corbinstreehouse.com
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| | | | | For my "Cyr Wheel Pattern Editor" app I am using CoreData and an NSTableView. However, I'm sort of "manually" doing bindings for the array content itself to get animations in the View Based NSTableView. Here's... [read more] | |
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michaelscodingspot.com
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| | | | | Michael Shpilt's Blog on .NET software development, C#, performance, debugging, and programming productivity | |
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jgayfer.com
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| | | I didn't discover the joy of writing Rust code until I stopped trying to make the language something it isn't. | ||