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paleotronic.com
| | nick.zoic.org
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| | "Journey Onward: the Apple 2 and me" at EveryWorld 2020
| | mschaef.com
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| | [AI summary] The author reflects on their early experiences with the Commodore 64 and Apple II computers in school, highlighting how exposure to Logo programming and the different design philosophies of these machines shaped their career and approach to software development.
| | computerhistory.org
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| | Unlike the Apple I, the Apple II was fully assembled and ready to use with any display monitor. The version with 4K of memory cost $1298. It had color, graphics, sound, expansion slots, game paddles, and a built-in BASIC programming language.
| | hackaday.io
29.2 parsecs away

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| I've posted the scripts used to generate the anti-aliased text used in the User Interface. The first is a Photoshop script,CreateFontData.jsx. This makes a set of PNG files, one for each character. The second isConvertText.py, a Python script that takes the output of CreateFontData and generates C code for display the characters on the Epson LCD used in the project. Note these scripts have some hard-coded pathnames in them (to the development folder) but this is pretty easy to find and modify.