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paleotronic.com
| | mschaef.com
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| | [AI summary] The author reflects on their early experiences with the Commodore 64 and Apple II computers in school, highlighting how exposure to Logo programming and the different design philosophies of these machines shaped their career and approach to software development.
| | computerhistory.org
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| | Unlike the Apple I, the Apple II was fully assembled and ready to use with any display monitor. The version with 4K of memory cost $1298. It had color, graphics, sound, expansion slots, game paddles, and a built-in BASIC programming language.
| | www.apple2history.org
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| | CONTENTS The Apple III Project The Appler IIe: Beginnings Hardware Firmware Success Modifications The Enhanced IIe The Platinum IIe The Day The Music Died IIe Emulation Timeline Notes THE APPLE III...
| | blog.hardcoregaming101.net
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| Crikey, I've left this a long time to post. If you're in the industry and receive Game Developer Magazine, maybe you noticed in the above ...