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aboleth-overlords.com
| | waynesbooks.games
3.3 parsecs away

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| | Authors Ed Simbalist and Wilf Backhaus created the Chivalry & Sorcery roleplaying game (Fantasy Games Unlimited, 1977) to bring fantasy roleplaying closer to Medieval Feudalism. Dungeons and Dragons was and remains a game that is only vaguely medieval in character. The worlds of a C&S campaign are modelled upon a real culture - that of...
| | technicalgrimoire.com
1.8 parsecs away

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| | The "Dungeon Crawl" has been a staple of RPGs that I have actively avoided.
| | angelscitadel.com
2.6 parsecs away

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| | One of the "newer" concepts to grace the meta discussions surrounding tabletop role-playing games is that of holding a Session Zero at the beginning of a campaign. The benefits to doing so are several depending on how much activity you wish to include in the session. Many GM's include actual character creation in their session...
| | spyder.wordpress.com
25.4 parsecs away

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| yes I do. That draft was created just after I joined twitter, and in the details I had written that I had just passed 400 tweets. I'm now closing in on 13,000. I am, however, in the process of scaling back my twitter and Facebook usage - I identified last week that as I reduce...