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paladin-t.github.io | ||
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aradaelli.com
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| | | | | [AI summary] The author discusses their experience with the programming language D, highlighting its features, advantages over C/C++, and reasons for preferring it despite its niche status. | |
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nonmateria.com
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| | | | | [AI summary] The author discusses the development of a small 2D game engine for tile-based pixel art games, highlighting technical aspects like Lua scripting, love2d integration, and features such as tilemap rendering, collision detection, and dialog systems. | |
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www.foonathan.net
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| | | | | Let me share a useful insight with you: constexpr is a platform. Just like you write code that targets Windows or a microcontroller, you write code that targets compile-time execution. In both cases you restrict yourself to the subset of C++ that works on your target platform, use conditional compilation if your code needs to be portable, and execute it on the desired target platform. You can thus view constexpr as another platform you can target; it just so happens to be run by your compiler. This insig... | |
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bluebirdofbitterness.com
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| | | Reblogged on WordPress.com | ||