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www.hillelwayne.com
| | www.playthepast.org
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| | [AI summary] The article explores the paradox of historical replayability in video games, examining how replayability alters our perception of historical time and the implications of abstract, algorithmic time structures in gaming.
| | gangles.ca
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| | A game design blog by Matthew Gallant
| | blog.cjquines.com
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| | until then, monster train 2, aotenjo, ftl
| | www.bandainamcoent.com
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| As Night Falls, We Rise. ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe,crafted to bring a new gaming experience.