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www.hillelwayne.com | ||
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www.playthepast.org
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| | | | | [AI summary] The article explores the paradox of historical replayability in video games, examining how replayability alters our perception of historical time and the implications of abstract, algorithmic time structures in gaming. | |
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gangles.ca
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| | | | | A game design blog by Matthew Gallant | |
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blog.cjquines.com
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| | | | | until then, monster train 2, aotenjo, ftl | |
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www.bandainamcoent.com
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| | | As Night Falls, We Rise. ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe,crafted to bring a new gaming experience. | ||