Explore >> Select a destination


You are here

www.tribality.com
| | standsinthefire.com
11.0 parsecs away

Travel
| | My previous postcovered my concerns with warlock, and presented some pretty big changes on how the class would look. This was an in-depth breakdown of the issues, reasoning behind the design, and reasoning behind the changes. It's a wordy post with a lot to it. However, I'm happy with where it ended up, and now...
| | shatteredpixel.com
22.4 parsecs away

Travel
| | Hey Dungeoneers, v3.1 is ready for beta, just in time to meet the estimate I gave (for once)! In this blog post I'm going to go over what's coming in v3.1! This update has a a mini Warrior rework, some new rooms in the dungeon, a new trinket, and an assortment of other changes and additions.
| | standsinthefire.com
10.8 parsecs away

Travel
| | My previous postdiscussed the abilities of the existing ranger design, and outlined some changes that I think would help define the ranger, and add heaps to their playability. As I have done previously, here is the class presented in full. Level Proficiency Bonus Features Spells Known 1st 2nd 3rd 4th 5th 1st +2 Favored Enemy,...
| | githyankidiaspora.com
70.5 parsecs away

Travel
| As Apocalypse World made plain - ask provocative questions and use the answers, my friends. Questions to ask each D&D class.