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tomverbeure.github.io
| | www.blarg.ca
1.5 parsecs away

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| | In an effort to find things to do to take my mind off of the current state of the world and my bouts of depression, I recently re-visited Gamecube/Wii development stuff for a small-ish project that had been brewing in the back of my mind over the past ...
| | danielmangum.com
2.0 parsecs away

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| | Note: all analysis and code samples used in this post correspond to the v3.3.0 release of Zephyr. Having a good debugging workflow is critical to developing software quickly with high confidence. Fortunately, writing software for computers is often done, well, on a computer, meaning that while writing programs we can run other programs that help us understand the behavior of what we are writing. Typically the machine we are writing software for, though it may run in a data center and have a different for...
| | wrongbaud.github.io
1.4 parsecs away

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| | A blog focusing on hardware and software reverse engineering
| | danstrother.com
18.2 parsecs away

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| Reflow soldering is not new. The electronics industry has been using it forever. Hobbyists have been flocking to it in droves. Many use toaster ovens. A growing contingent use skillets. A few do it open-loop. Some use integrated PID controllers. A handful reflow both sides. Quite a lot use stencils. Others forgo that luxury and...