|
You are here |
craftofcoding.wordpress.com | ||
| | | | |
chaosinmotion.com
|
|
| | | | | A design pattern is defined as "general, reusable solution to a commonly occurring problem within a given context in software design." The idea is that when you encounter a problem, it provides a ready to use template for helping to solve that problem. If you look at the Wikipedia article linked above, we then drop... | |
| | | | |
blog.martinig.ch
|
|
| | | | | Informations and opinions about software architecture, developers on call, holacracy, Scrum, continuous testing, product management, saying thank you, tech leadership, customer journey maps, code reviews, code sharing, good bugs, android testing and open source project management. | |
| | | | |
nagekar.com
|
|
| | | | | ||
| | | | |
sookocheff.com
|
|
| | | The future of mobile development is cross-platform HTML5, JavaScript, and CSS3. Let me explain. I've been working on a couple Windows Phone 7 applications to accompany my first release, FaceArt, in the Marketplace. As I do more research and development with the mobile platform I keep looking for ways to increase the reach of my apps. The most obvious is to release Android and iOS versions but I have a few hurdles to clear first, the biggest being lack of time. I do all development as a moonlighting gig while I work full-time and I'm already struggling to find extra hours during the week to finish my first three applications for one platform. How am I going to write and maintain three separate codebases for each app for the major mobile platforms while still ... | ||