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spriggans-den.com
| | dreamsinthelichhouse.blogspot.com
8.7 parsecs away

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| | Yesterday's post on Sandbox vs Story created a lot of discussion. The basic thesis was this - for my style of old school play, it means ...
| | towerofthearchmage.blogspot.com
10.7 parsecs away

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| | [AI summary] A Dungeons and Dragons actual play post detailing a character training montage, rust monster interactions, and the party's return to the Stonehell megadungeon.
| | gamerblog.twwombat.com
8.3 parsecs away

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| | Welcome to the introductory article in the Schrödinger's Gun GMing series ! I intend to describe one possible approach to GMing that work...
| | underthekyak.blogspot.com
20.3 parsecs away

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| I wanted to try the S&W hoard generation rules, but it requires a LOT of rolling. I figured that would be a good task for AI (Gemini, in thi...