You are here |
beyondfomalhaut.blogspot.com | ||
| | | |
pathikablog.com
|
|
| | | | (Continued from Part 1, which looked at the state of TTRPG dungeon design pre-Jaquays. These two posts are cleaned up versions of my two Bluesky threads on the subject.) In Part 1, we reviewed early kinds of dungeon design philosophy that you can still see in modern dungeon writing. The earliest pre-made dungeon level, which... | |
| | | |
diyanddragons.blogspot.com
|
|
| | | | There are three ways I think about information in roleplaying games. Information can be landmark , or hidden , or it can be secret . This... | |
| | | |
tenfootpole.org
|
|
| | | | ||
| | | |
www.appendixnentertainment.com
|
|
| | Why are we called Appendix N Entertainment, you ask? |