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setosa.io
| | jdlm.info
2.9 parsecs away

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| | How many moves does it take to win a game of 2048? Find out using Markov chains!
| | healeycodes.com
2.4 parsecs away

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| | Generating random but familiar text by building Markov chains from scratch.
| | parametricity.com
3.3 parsecs away

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| | If I say the word "swimming" to you, you've got a fair bit of information about what word I'm going to say next.
| | benhoyt.com
19.2 parsecs away

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| Describes a simple Markov chain algorithm to generate reasonable-sounding but utterly nonsensical text, and presents some example outputs as well as a Python implementation.