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travisdowns.github.io
| | gamozolabs.github.io
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| | raphlinus.github.io
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| | The GPU in your computer is about 10 to 100 times more powerful than the CPU, depending on workload. For real-time graphics rendering and machine learning, you are enjoying that power, and doing those workloads on a CPU is not viable. Why aren't we exploiting that power for other workloads? What prevents a GPU from being a more general purpose computer?
| | blog.pimaker.at
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| | Linux in a Pixel Shader - A RISC-V Emulator for VRChat
| | www.jmeiners.com
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| [AI summary] The provided text outlines the development of an LC-3 virtual machine (VM) in C, including the implementation of various instructions, memory operations, and input/output handling. It also discusses an advanced C++ approach using templates and bitwise flags to reduce code duplication and improve efficiency. The text covers topics like instruction decoding, memory addressing, flag handling, and platform-specific input buffering. Additionally, it references contributions from the community and mentions GitHub tags for organizing implementations in different languages.