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iphoneincubator.com
| | durchblickapp.wordpress.com
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| | Compiler flags, cross-compiling, versions, static linking, simulator vs. device-it's tricky. Useful links about building OpenCV for other platforms and linking to the library: OpenCVWiki explains ways how to build for Mac OS X: Mac OS X OpenCV Port Basics of cross-compiling: Cross-compiling for iPhone Building for different platforms: Creating an universal static OpenCV library in...
| | www.jviotti.com
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| | This article describes how to transpile Objective-C to C++, and use that approach to gain understanding of the Objective-C runtime
| | pewpewthespells.com
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| | blog.nuculabs.de
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| Hello everyone! I don't have much to tell so I'm going to make it quick. We've added Android build support and we're working on setting up an internal test app on Google Play. In order for the game to be playable on Android we've also added mobile controls and I got the chance to make them. Here's the button for placing the bomb: To simplify our life we've used the CrossPlatformInput module from Unity's standard assets package, this allows us to support PC, consoles and mobile devices with minimal code and configuration.