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robert.kra.hn
| | kobzol.github.io
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| | Disk usage of the target directory is a commonly cited annoyance with Rust (and Cargo) - in the last year's Annual Survey, it was the third most pressing issue of Rust users, right after slow compilation1 and subpar debugging experience. Given the "build everything from source" compilation model of Rust, and both debuginfo and incremental compilation being enabled by default in the dev Cargo profile, it is unlikely that the target directory will ever become lean and small. However, there are still ways of how we could reduce the target directory size by a non-trivial amount. I will describe a brand-new method of achieving that in this blog post. Funnily enough, making compilation faster can sometimes increase disk usage; for example, the incremental system o...
| | endler.dev
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| | Slow Rust Builds? Here are some tips to speed up your compile times. This list was originally released on my private blog, but I decided to update it for 2024 and move it here. Tabl...
| | damienradtke.com
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| | stackoverflow.blog
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