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www.alicegg.tech
| | www.molleindustria.org
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| | [AI summary] A technical guide for developers on how to sign and notarize Adobe Flash and AIR applications for macOS distribution, accompanied by a critical perspective on Apple's Gatekeeper software restrictions.
| | www.marcogomiero.com
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| | SERIES: Publishing a Kotlin Multiplatform Android, iOS, and macOS app with GitHub Actions. Part 1: How to publish a Kotlin Multiplatform Android app on Play Store with GitHub Actions Part 2: How to publish a Kotlin Multiplatform iOS app on App Store with GitHub Actions Part 3: How to publish a Kotlin Multiplatform macOS app on GitHub Releases with GitHub Actions Part 4: How to publish a Kotlin Multiplatform macOS app on App Store with GitHub Actions It's been almost a year since I started working on FeedFlow, an RSS Reader available on Android, iOS, and macOS, built with Jetpack Compose for the Android app, Compose Multiplatform for the desktop app, and SwiftUI for the iOS app.
| | melatonin.dev
2.7 parsecs away

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| | macOS code signing is something plugin devs tend to put off or avoid. It's fairly straightforward, but there's some details to pay attention to.
| | haim.dev
24.3 parsecs away

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| A guide to statically linking Swift library into a Rust application.