Explore >> Select a destination


You are here

habitatchronicles.com
| | www.geekometry.com
5.4 parsecs away

Travel
| | A history of Jay Miner and the groundbreaking computer system he created, the Amiga, and impact of both on the industry.
| | www.filfre.net
6.0 parsecs away

Travel
| | [AI summary] The provided text is a collection of comments and discussions from a blog post or forum, primarily focusing on the shareware gaming scene of the 1980s and 1990s. The discussions cover various aspects such as the popularity of shareware games, the role of magazines like BIG BLUE DISK and DiskWorld, the distribution methods (including physical media and online), and the experiences of users who played these games. There are also mentions of specific games and developers, like Apogee, Epic Megagames, and MoraffWare, along with some nostalgic reflections and critiques of the shareware model.
| | hackaday.com
8.4 parsecs away

Travel
| | Old computers meant for big jobs often had an external unit to crunch data in specific ways. A computer doing weather prediction, for example, might have an SIMD (single instruction multiple data) ...
| | cdixon.org
34.5 parsecs away

Travel
| Chris Dixon's blog.