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| | www.codeofhonor.com
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| | In this post I'm going to talk about linked lists, a seemingly trivial subject that many programmers - even good ones - seem to get terribly wrong! Then I'm going to share techniques (with source code) to make your game engine code simpler, faster, more memory efficient and more reliable. Wow! This post is part [...]
| | alexandrnikitin.github.io
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| | About .NET memory layout and how Generics affect it, how they work under the hood and a JITter bug for dessert.
| | blog.vanillajava.blog
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| | When working with Java collections, their ability to grow dynamically is often valuable. Yet, if you already know the required size, specify...
| | slate.com
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| She's a do-it-all dynamo the likes of which modern soccer rarely sees.