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ventspace.wordpress.com
| | www.reedbeta.com

Pixels and polygons and shaders, oh my!
7.2 parsecs

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| | aabs.wordpress.com

UPDATE: The original code for this post, that used to be available via a link on this page, is no longer available. I'm afraid that if you want to try this one out, you'll have to piece it together using the snippets contained in this post. Sorry for the inconvenience - blame it on ISP...
8.3 parsecs

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| | miken-1gam.blogspot.com

Today I was interested in generating some code. I made an external tool that took an input file (.gen) and output a C++ header (.h) file. ...
0.9 parsecs

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| | www.integralist.co.uk

I've been learning Rust recently. This will probably be my third (lazy) attempt to learn the language. The reason I've failed previously is simply because I had no reason to learn it. Other than the memory safety aspects, which I like a lot, I don't actually like the design of the language at all (but that's a conversation for another day). This time around I want to learn the language as it's pertinent to my job.
29.8 parsecs

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