|
You are here |
www.c64os.com | ||
| | | | |
blog.nootch.net
|
|
| | | | | The Jaguar of 80s computers Ah, the Commodore Amiga. Much (maybe too much) has been written about this range of computers that failed to beat IBM and Apple for dominance in the home market in the 80s and 90s. Bad management decisions abounded, the design wasn't open to third parties, and there were a ton of makers vying for the #1 spot back then - still, we don't see a lot of Atari ST or MSX revival online like we do for the Amiga. | |
| | | | |
www.the8bitguy.com
|
|
| | | | | The Commodore PET plays a significant role in computer history. In fact, its often overlooked entirely. Let's look at the history of this great machine! | |
| | | | |
mschaef.com
|
|
| | | | | [AI summary] The author reflects on their early experiences with the Commodore 64 and Apple II computers in school, highlighting how exposure to Logo programming and the different design philosophies of these machines shaped their career and approach to software development. | |
| | | | |
gpfault.net
|
|
| | | [AI summary] The provided text is a detailed explanation of how to write a simple 64-bit Windows application in assembly language that calls the ExitProcess function from the KERNEL32.DLL library. It covers the following key topics: 1. **Memory and Register Basics**: Explains how memory and registers work in 64-bit Windows, including the use of the stack pointer (RSP), registers like RCX, RDX, R8, and R9 for passing arguments, and the importance of stack alignment for performance. 2. **Calling Conventions**: Details the 64-bit Windows calling convention, including how the first four integer or pointer arguments are passed in registers (RCX, RDX, R8, R9), how additional arguments are passed on the stack, and the requirement for the stack to be aligned to ... | ||