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arrogantwizard.blogspot.com
| | harbingergames.blogspot.com
4.5 parsecs away

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| | In the Seaward campaign the PCs formed an adventuring company, got a charter from the King, bought an old inn as a home base and, most rec...
| | crateredland.blogspot.com
7.3 parsecs away

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| | There's been a renewed interest recently in making GLOG classes that are extensible, like the original Wizard and its schools. I've been par...
| | pathunending.wordpress.com
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| | Inspired by the excellent class here, by grace. As per my unwritten class theory - this is the guy that's best at overland travel. I've posted them before but here are my rules of overland travel, for clarity: Wilderness Adventuring Sequence of Play: Each watch the party determines what directoin they move in, and expend...
| | barbaricfrontier.blogspot.com
13.9 parsecs away

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