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yesboxstudios.com | ||
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imapenguin.com
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| | | | | PICO-8 100 Doors Problem | |
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phoboslab.org
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| | | | | [AI summary] The article describes the development of a game called Voidcall, focusing on its technical aspects. It covers various elements such as game mechanics, sound, rendering, pathfinding, and optimization techniques. The game uses a custom renderer, efficient pathfinding algorithms, and optimized audio libraries. The article also discusses the challenges faced during development, including gameplay balance and performance optimization. | |
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nonmateria.com
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| | | | | [AI summary] The author shares updates on developing a top-down game engine, including work on a character controller, tile rendering, and sprite animation workflows. | |
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www.thatsaterribleidea.com
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| | | Evizaer and I have decided to create a blog about our rantings and ideas about game design and game programming particularly in the MMO re... | ||