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angelscitadel.com
| | www.grymvald.com
11.1 parsecs away

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| | Over on thevintagenews.com, they tell us about the "Once a magnificent medieval city and home to 200,000 people, the ghost city of Ani is no...
| | nerdomancerofdork.wordpress.com
9.8 parsecs away

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| | After the first installation in this series (about different movement rate systems in OSR games) the turn has come to the differing armor class systems that has been used over time. There has basically been 2 different versions of armor class (AC) over time: Descending AC (DAC) - In this system the AC gets better...
| | grumpywizard.home.blog
8.6 parsecs away

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| | Exposition in tabletop role-playing games is unavoidable. That doesn't mean we have to make it boring.
| | www.eurogamer.net
60.2 parsecs away

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| A designer looks at the problems with tiny text in games.