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hackaday.com | ||
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allenc.com
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| | | | | Of all the games I've played on the iPad and iPhone, two stand out as the epitome of iOS gaming: Zen Bound, and The Room. I've been racking my brain trying to | |
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initialcharge.net
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| | | | | Last year I wrote an about retro gaming on iOS. I've had a lot of fun playing games on the platform, especially through emulation. Much of what I wrote last year is still applicable today, but I thought I'd revisit the topic with a focus on the state of emulation on iOS and all of [...] | |
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melkat.blog
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| | | | | Apple has made a lot of partnerships with big companies like Quantum Computer Services (AOL), Microsoft, HP, Intel, Cingular (AT&T), Epic Games, Valve, Capcom, and Ubisoft. They are all pretty one-sided in terms of who benefits. Focusing on these partnerships distracts from what has made Apple's platforms successful: the community of dedicated indie developers. But like their corporate partnerships, this relationship is not a healthy one. | |
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blog.adnansiddiqi.me
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| | | The main goal of software developers is to create high-quality products with the required functionality. At the same time, this product creation shouldn't cost a fortune. One of the effective methods used to speed up the process of creating software and reduce its cost is test-driven development, which offers a pool of benefits to both | ||