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www.stefanom.io
| | github.com

Get some terrible thrills by smashing two giant balls of gas. An implementation of Barnes-Hut tree gravity in JavaScript. - stefano-meschiari/WhenGiantsCollide
2.0 parsecs

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| | dgerrells.com

The challenge, simulate 1,000,000 particles in plain javascript at 60 fps on a phone using only the cpu. Let's go.
7.3 parsecs

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| | www.smashingmagazine.com

There are many common pitfalls when it comes to writing memory-efficient and fast code. In this article were going to explore some test-proven approaches for writing code that performs better.
8.5 parsecs

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| | alain.xyz

A review of the state of the art in real time renderer architectures.
39.0 parsecs

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