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blog.xinshijiededa.men
| | www.reedbeta.com
2.1 parsecs away

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| | Pixels and polygons and shaders, oh my!
| | www.internalpointers.com
2.1 parsecs away

Travel
| | How not to get lost in a multilingual world.
| | gregtatum.com
2.2 parsecs away

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| | In part 1 of this article I covered the idea of creating character sets, and different strategies for encoding them. The article covered UTF-32 and UTF-16 encodings with the benefits and drawbacks of
| | tonsky.me
21.1 parsecs away

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| Modern extension to classic 2003 article by Joel Spolsky