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blog.xinshijiededa.men | ||
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www.reedbeta.com
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| | | | | Pixels and polygons and shaders, oh my! | |
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www.internalpointers.com
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| | | | | How not to get lost in a multilingual world. | |
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gregtatum.com
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| | | | | In part 1 of this article I covered the idea of creating character sets, and different strategies for encoding them. The article covered UTF-32 and UTF-16 encodings with the benefits and drawbacks of | |
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tonsky.me
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| | | Modern extension to classic 2003 article by Joel Spolsky | ||