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save.vs.totalpartykill.ca
| | harbingergames.blogspot.com
2.9 parsecs away

Travel
| | In the Seaward campaign the PCs formed an adventuring company, got a charter from the King, bought an old inn as a home base and, most rec...
| | antlerrr.blogspot.com
6.3 parsecs away

Travel
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| | pathunending.wordpress.com
5.0 parsecs away

Travel
| | Inspired by the excellent class here, by grace. As per my unwritten class theory - this is the guy that's best at overland travel. I've posted them before but here are my rules of overland travel, for clarity: Wilderness Adventuring Sequence of Play: Each watch the party determines what directoin they move in, and expend...
| | archons-court.blogspot.com
17.8 parsecs away

Travel
| A draft trade with Locheil, containing Gun Violent.