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verraes.net | ||
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0fps.net
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| | | | Voxel engines are everywhere... ...and given the huge success of Minecraft, I think they are going to become a permanent fixture in the landscape of game engines. Minecraft (and Infiniminer) live in a unique space somewhere between high-resolution voxels and static prefabricated environments. Modifying a Minecraft world is both intuitive and elegant; you simply pick... | |
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www.codesimplicity.com
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| | | | A long time ago, I wrote an essay called "Why Computers Suck" (it was given the title "Computers" and "What's Wrong With Computers" in two later revisions, and the original title never saw the light of day). The article was fairly long, but it basically came down to the idea that computers suck because programmers create crazy complicated stuff that nobody else can understand, and complexity builds on complexity until every aspect of a program becomes unmanageable. What I didn't know at the time was why ... | |
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xcorr.net
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| | | | This blog post was adapted into an article for a16z's Future. It's been 60 years since Hubel and Wiesel first started unlocking the mysteries of the visual system. Proceeding one neuron at a time, they discovered the fundamental building blocks of vision, the simple and complex cells. Yet for a long time, neurons in high-level... | |
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autcollab.org
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| | Cultural evolution allows human society to evolve much faster than the speed of genetic evolution, which is constrained by the interval between generations. However, within any given society, the vast majority of people only experience a very limited sense of individual agency. Gene-culture co-evolution has led to a mix of capabilities in a group where:... |