Explore >> Select a destination


You are here

www.jendrikillner.com
| | jeff.glass
10.3 parsecs away

Travel
| | Electronics, Making, Software Development, and Amateur Radio from a Midwest Nerd
| | www.softdevtube.com
11.1 parsecs away

Travel
| | Programming history is filled with bugs that turned out to be features and limitations that pushed developers to make even more interesting products. We'll journey through code that was so 'bad' it was actually good. Along the way we'll look at the important role failure plays in learning. Then we'll tame our inner perfectionists and
| | blog.martinig.ch
8.8 parsecs away

Travel
| | Architecture is an important asset for good programming and the notion of "pattern" is here to help us apply already trusted code architecture solutions to common problems. Jason McDonald has done a wonderful job to group some of them in a document that should be useful to most software developers. Go to his blog to
| | lincolnmullen.com
46.9 parsecs away

Travel
| Recently I've been writing a fair bit of code in Go for a project I am working on. There is a lot to like about the language. But the thought occurred to me that maybe I like Go because it fits my (unjustifiably) beleaguered sense of self. If I used to like Ruby because it was fun, then maybe I like Go now for these reasons: Go is a minimalist language. I would prefer that we just get down to work without any fuss. Go is a high performance language for concurrency. There is too much to do and it all has to be done at once, so I guess we better do it quickly. Go is strongly typed. Please tell me what you expect up front, then stick to it. Go makes you check for errors explicitly (if err != nil). Bad things will inevitably happen, so I guess we better plan for them up front and do our best to deal with them.