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arne-mertz.de
| | erikmcclure.com
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| | [ 1 · 2 · 3 · 4 · 5 · 6 · 7 ] If you are familiar with C#, you should be familiar with the difference between C#'s struct and class declarations. Namely, a struct is a value type and a class is a reference type, meaning that if you pass a struct to a function, its default behavior is for the entire struct to be copied into the function's parameter, so any modifications made to it won't affect whatever was passed in.
| | hackingcpp.com
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| | A short introduction to pointers in C++. Syntax, semantics, 'const' pointers, 'this' pointer, forward declarations and some guidelines.
| | cigix.me
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| | [AI summary] The provided text is a detailed excerpt from the C11 standard, specifically focusing on the C programming language's concurrency and synchronization mechanisms. It outlines the concepts of atomic operations, memory ordering, and the 'happens before' relationship, which are crucial for ensuring correct and predictable behavior in multi-threaded programs. The text also touches on environmental considerations, such as character sets and their representation in source and execution environments. The content is highly technical and intended for developers and language designers familiar with concurrent programming and low-level system interactions.
| | ericniebler.com
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| This post describes some utilities I've recently developed for doing concept checking in C++11. These utilities are part of an ongoing project to reimplement ranges, also for C++11, but I thi...