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www.cppstories.com | ||
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cppstories.com
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| | | | | Recently, I've found somethinginterestingin Visual Studio that improved my Logger! I had a function called AddMsg /** appends message to the log file */ void AddMsg(LOG_MODE m, int level, char* strModule, char *strMsg, ...); But, when you wanted to add a comment you needed to use quite complicated and long syntnax, like: | |
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rodusek.com
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| | | | | Getting the name of a type in C++ is a hassle. For something that should be trivially known by the compiler at compile-time, the closest thing we have to getting the type in a cross-platform way is to use std::type_info::name which is neither at compile-time, nor is it guaranteed to be human-readable. In fact, both GCC and Clang actually return the compiler's mangled name rather than the human-readable name we are used to. Let's try to make something better using the modern utilities from c++17 and a little creative problem solving! | |
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mpark.github.io
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| | | | | An anecdote about surprising implementation challenges of `FUN`. | |
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jawher.me
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