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analoggamestudies.org
| | cannibalhalflinggaming.com
17.8 parsecs away

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| | The term 'diegesis' (and derived adjectives 'diegetic' and 'non-diegetic') comes from film criticism, but has been used recently in RPG critique. In essence, diegesis defines the narrated world relative to the viewer (or in our case, the player). This is somewhat of a heady, academic definition, so let me give an example. In a movie,...
| | www.frogheart.ca
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| | [AI summary] This text provides a detailed overview of various upcoming cultural, academic, and professional events and courses, including art, architecture, neuroscience, and generative creativity. It outlines specific events such as 'Architectural Portraits' by Oliviero Godi, 'Respiration and the Brain' talks, and a generative arts course by Philippe Pasquier. The content highlights the themes of interdisciplinary collaboration, the intersection of technology and art, and the exploration of human cognition and creativity. The text also includes information about registration, schedules, and the significance of these events in their respective fields.
| | jgeekstudies.org
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| | James A. Bishop Department for the Study of Religions, University of Cape Town, Cape Town, South Africa. Email: james.bishop35 (at) gmail (dot) com Download PDF Sociological analyses of video game media have accelerated over the past twenty years on the grounds that these creations, like other popular mass entertainment media (movies, TV shows, novels, etc.),...
| | www.vg247.com
36.3 parsecs away

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| Square Enix has provided a short update on the development of Final Fantasy 7 Rebirth.