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analoggamestudies.org | ||
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cannibalhalflinggaming.com
The term 'diegesis' (and derived adjectives 'diegetic' and 'non-diegetic') comes from film criticism, but has been used recently in RPG critique. In essence, diegesis defines the narrated world relative to the viewer (or in our case, the player). This is somewhat of a heady, academic definition, so let me give an example. In a movie,... |
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warrenspector.wordpress.com
To my amazement, September 2023 marked my 40th year in game development. I'm not sure how I've survived so long in a business that more typically burns people out in... somewhat less, let's just say. That said, I have some thoughts about survival and an urge to tell the story of how I today find... |
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www.frogheart.ca
[AI summary] This text provides a detailed overview of various upcoming cultural, academic, and professional events and courses, including art, architecture, neuroscience, and generative creativity. It outlines specific events such as 'Architectural Portraits' by Oliviero Godi, 'Respiration and the Brain' talks, and a generative arts course by Philippe Pasquier. The content highlights the themes of interdisciplinary collaboration, the intersection of technology and art, and the exploration of human cognition and creativity. The text also includes information about registration, schedules, and the significance of these events in their respective fields. |
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www.jstatsoft.org
[AI summary] The Journal of Statistical Software encourages librarians to add its open-source electronic holdings to their collections and offers information for scholars to support the volunteer-run publication. |
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