/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

journal.stephenpsmith.com
| | buildingsarepeople.blogspot.com
5.3 parsecs away

Travel
| | [AI summary] The provided text is a mix of game mechanics, system descriptions, and blog content from various tabletop RPG sources. It includes rules for resource management, debt systems, character classes, and adventure modules. The blog posts discuss game design, mechanics, and experiences with different RPG systems like B/X, OSR, and Knave. The content is fragmented and appears to be a collection of different game-related topics and discussions.
| | grumpywizard.home.blog
5.3 parsecs away

Travel
| | Here's how I run my Swords and Wizardry campaign. I don't know how any of it turns out. I don't care what direction the players decide to go. In practical terms, here's how that works. I created a map. I created a rough history of the setting, a Yes/No list of what was in it,...
| | tenfootpolemic.blogspot.com
5.4 parsecs away

Travel
| | I've been using Arnold's Underclock since about 5 minutes after that blog post dropped. It's great! Trouble is I do miss the "oh shit there...
| | strangevistas.org
29.6 parsecs away

Travel
| This lovely fellow was created by Claymore Miniatures in their April miniature drop. Which was perfect for a monstrous encounter in my gaming session last Friday. Since I needed it pretty quickly, I went with a speedpaint job, which turned out to be perfect for a resin miniature with this much detail. In the game,...