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swkhakhan.blogspot.com
| | underthekyak.blogspot.com
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Travel
| | I wanted to try the S&W hoard generation rules, but it requires a LOT of rolling. I figured that would be a good task for AI (Gemini, in thi...
| | theotherside.timsbrannan.com
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Travel
| | The Other Side Blog is a game design blog from Timothy S. Brannan
| | packofgnolls.blogspot.com
0.7 parsecs away

Travel
| | This generator will be used when the PCs are traveling the skies and happen across a random Island in the Sky. Per 6 hours of sky travel:...
| | theotherside.timsbrannan.com
6.6 parsecs away

Travel
| The Other Side Blog is a game design blog from Timothy S. Brannan