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gafferongames.com | ||
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educatedguesswork.org
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www.markusdosch.com
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| | | | When building web apps like chats and multiplayer games, you need to receive events from the server. In the past, such "server push" has been quite difficult to implement. I am going to give an overview on techniques that were used, and how WebSockets make everything better. | |
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www.pubnub.com
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| | | | Long polling: a backend technique that boosts efficiency for real-time web app communication. Ideal for scalable chat and notifications! | |
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lethain.com
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| | I once worked at a company that built most of their functionality on top of Facebook's advertising APIs. GraphQL was not publically a thing at that point, but the API design was more or less equivalent to GraphQL. Properties would appear and disappear without warning, and reacting to changes required frequent fire drills. |