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arcadeheroes.com
| | arcadeblogger.com
25.1 parsecs away

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| | I'll start with an apology - I'm rather ashamed that its taken me this long to post my review of last year's event! It completely passed me by, and its only the recent announcement of the 2024 dates, that reminded me I didn't share this write up. So let's put that right! I've been flying...
| | waynesbooks.games
12.2 parsecs away

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| | Authors Ed Simbalist and Wilf Backhaus created the Chivalry & Sorcery roleplaying game (Fantasy Games Unlimited, 1977) to bring fantasy roleplaying closer to Medieval Feudalism. Dungeons and Dragons was and remains a game that is only vaguely medieval in character. The worlds of a C&S campaign are modelled upon a real culture - that of...
| | retrobitch.wordpress.com
14.4 parsecs away

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| | You can't record accurate arcade cultural history by just looking at games and quoting industry statistics. Humanity doesn't live there. It never has. The true story lies in the people who played the games and the arcades who housed them.
| | anzlitlovers.com
122.9 parsecs away

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| For lovers of Australian and New Zealand literary fiction; Ambassador for Australian literature