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adambennett.dev
| | dagger.dev
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| | Dagger is a fully static, compile-time dependency injection framework for both Java and Android.
| | msfjarvis.dev
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| | Dagger is universally intimidating to beginners and I want to change it.
| | ryanharter.com
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| | As Gradle projects and their teams grow, modularization becomes an important tool to help ensure developers can continue to be productive without stepping on each other's toes. This can lead to some interesting architectural challenges, however, when creating features that require aggregating dependencies. One example of a feature like this could be a developer settings screen, which allows configuration of different features within an app, and whose features might change between apps.
| | sintraworks.github.io
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| In this post we will create a SwiftUI control that can be popped up from the bottom of the screen. We will also make it possible to allow a specific view (usually the view that triggers the control and reflects the chosen value) to be raised, if it would otherwise be obscured by the control when the control pops up. This post assumes you have a reasonable knowledge of SwiftUI and are at least somewhat familiar with more advanced topics such as bindings, geometery readers, preference keys, etc. It won't go into details as to how they work. I will simply show how to use them to achieve the desired effact.