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atilaoncode.blog
| | blog.martinig.ch
9.7 parsecs away

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| | Informations and opinions about software architecture, developers on call, holacracy, Scrum, continuous testing, product management, saying thank you, tech leadership, customer journey maps, code reviews, code sharing, good bugs, android testing and open source project management.
| | blog.alexbeals.com
11.0 parsecs away

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| | Dart Dine was the culmination project for CS89, Human Computer Interaction. Our goal was to revamp the Dartmouth meal site, which is located at http://nutrition.dartmouth.edu:8088. Our goal was to make a mobile app that would solve all of the UX/UI problems that the current site had, especially when accessing it on mobile, and also combine all dining information into a useful format.
| | swiftwithmajid.com
8.1 parsecs away

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| | The World Wide Developers Conference, the largest event in the Apple development world, is just around the corner. Today, I'm excited to share my wishes for the upcoming WWDC 25, which is expected to be unveiled in two months.
| | cprimozic.net
81.6 parsecs away

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| I've been working on building 3D scenes and environments in the browser using Three.JS. As part of those, I make pretty heavy use of the pmndrs postprocessing library for post-processing and effects. I've also implemented a custom godrays effect that works with postprocesing called three-good-godrays. It creates a custom pass that is added to the postprocessing EffectComposer which renders volumetric screen-space godrays by reading the depth buffer and shadow map for a light.