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dreamingdragonslayer.wordpress.com | ||
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diyanddragons.blogspot.com
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| | | | There are three ways I think about information in roleplaying games. Information can be landmark , or hidden , or it can be secret . This... | |
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redbeardsravings.blogspot.com
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| | | | This is what you get when you open your game up and have no expectations; what happens when you present a problem to the player charact... | |
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theadventuringday.wordpress.com
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| | | | Recently I've been revisiting and re-reading multiple authors' takes on the Overloaded Encounter Die. For a while now I've felt that my Encounter Checks have been missing a little spice- something to enliven them. I believe that missing spice to be the escalation of threat during an adventure. It's all well and good if traveling... | |
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theotherside.timsbrannan.com
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| | The Other Side Blog is a game design blog from Timothy S. Brannan |