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www.thedarkmanjournal.org
| | thepulp.net
4.8 parsecs away

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| | I recently picked up a complete set of a sadly short-lived fanzine, Robert Weinberg's The Weird Tales Collector. This fanzine ran six issues from 1977 to 1980. All are 5.5- by 8.5-inches, 32 pages ...
| | refereeingandreflection.wordpress.com
10.3 parsecs away

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| | With UFOs high in the zeitgeist in 1992, and shortly beforeThe X-Files made the subject matter a full-blown pop culture phenomenon, Pagan Publishing'sCall of Cthulhu fanzine The Unspeakable Oath published a little adventure calledConvergence, which introduced the concept of Delta Green - a top-secret, unsanctioned, off-the-books conspiracy within the US government to investigate and contain...
| | www.blackgate.com
9.6 parsecs away

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| | [AI summary] The article discusses the challenges and strategies of running a successful fantasy RPG, focusing on character development, world-building, and player engagement. It highlights the importance of balancing narrative and gameplay, adapting to player choices, and maintaining an immersive environment. The author also touches on the role of the Game Master (GM) in shaping the story and fostering a collaborative experience.
| | www.davidsbookworld.com
32.5 parsecs away

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| I don't know why it happened, but there were times this year when I just fell out of the habit of reading. This is not what I want, and my aim for 2024 is to find my way back in - with this s...