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lucasr.org
| | benoitpasquier.com
3.0 parsecs away

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| | Inmy current role at Qudini, I started as an iOS developer. My main task was tocreate and improve our mobile productsfor iOS devices based on what was already done onAndroid. However I wanted to be more efficient in my job and I thought it could be by impacting more usersthrough Android development. Once our iOS apps were at the same level as the Android one, Ipush the idea thatit would be better Istart doing Android too. Here is my feedback after 6 months developing on Android.
| | www.kdnuggets.com
3.6 parsecs away

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| | Let's learn how to prepare Hugging Face models for mobile device deployment.
| | czak.pl
2.5 parsecs away

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| | sookocheff.com
34.6 parsecs away

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| The future of mobile development is cross-platform HTML5, JavaScript, and CSS3. Let me explain. I've been working on a couple Windows Phone 7 applications to accompany my first release, FaceArt, in the Marketplace. As I do more research and development with the mobile platform I keep looking for ways to increase the reach of my apps. The most obvious is to release Android and iOS versions but I have a few hurdles to clear first, the biggest being lack of time. I do all development as a moonlighting gig while I work full-time and I'm already struggling to find extra hours during the week to finish my first three applications for one platform. How am I going to write and maintain three separate codebases for each app for the major mobile platforms while still ...